![]() ![]() Just don't expect to take down necromorphs quickly with this weapon. It is handy for shooting the emergency shutter buttons on blow-ouot windows, and its large reservoir of ammo lets you pick at parasites and enemy from a distance. While its rapidfire ability and accuracy are good points, the weapon does little damage to necromorphs, unless the ALT-fire grenade launcher is used. The EarthGov Pulse Rifle is the standard military issue assault rifle in whatever century Isaac Clarke lives in. Ammo Schematic in the middle of chapter 6. Weapon Schematic at the start of chapter 3. Another additional benefit - you can fire the primary shot up close and not worry about splash damage (as you would with the shock-spears from the Javelin Gun). ![]() If you're not one for precision, the Line Gun is good choice. The ALT-fire will place a timed mine on nearly any surface. Essentially, it fires a horizontal band of energy that destroys everything in its path. The old standby, the Line Gun (or space shotgun) is easily the best weapon to use against hoards of necromorphs you want to amputate. Ammo Schematic in the Unitology storage area, the middle of chapter 5. Locate a large group of enemies and fire. Putting the game on Casual will do that as well. Since both weapons on a gun are reloaded at the same time, using half the ammo in both guns (or other combination that adds up to 1/3, 2/3, or 1) is also a viable option. Kill 6 enemies with one line gun shot (SP Only). ![]()
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